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Saturday, November 6, 2010

Section 1: Defining the field

Defining Instructional Design and Technology according to the work environment:
Instructional design and technology is a complicated study and ethical practice of facilitating and analyzing the design, development, implementation, evaluation and management of instructional and non instructional processes and resources intended to improve learning and performance in a variety of settings in the classroom environment.

Model of Instructional Design:



1. Instructional Design is Learner Centered
Identify the learners and their performances when selecting all teaching and learning activities. Self-
centered and group study, technology based instruction, and teacher based strategies are just some
examples of techniques used in a leaner environment. Identify learners’ present skills, preferences and
attitude as well as the characteristics of the instructional setting; the useful information about the target
population includes entry behaviors, prior knowledge of the topic area, attitudes toward content and
potential delivery systems, academic motivation, attitudes toward the organization.

2. Instructional Design is Goal Oriented and Stated Objectives
Goals should be well-defined, and reflect clear student expectations. If goals are met, the well-
intended projects should run smoothly during implementation. It is important to identify what it is the
learners are expected to be able to do at the end of the instruction.

3. Instructional Design and Meaningful Performance while establishing the Learning Environment 
Instructional design shows the learning environment will focus on learners who solve meaningful and
complex problems. The learning environment should reflect the objectives in which students will
acquire the knowledge or skill intended by the lesson.

4. Instructional Design and Identifying Teaching and Learning Strategies
Instructional design model should state the developed strategies in pre-instructional activities
(motivation, objectives and entry behavior), presentation of information (instructional sequence,
information, examples), learner’s participation (practice and feedback), testing (pretest and posttest)
and follow-through activities(remediation, enrichment, memorization and transfer).

5. Instructional Design and Selection of Technologies
Instructional design and the selection of appropriate technologies for the instructional lesson can
consist of social networking sites, wikis, blogs, YouTube, or any other Web 2.0 tools that include
educational instructions for the lesson to be taught to students.

6. Instructional Design and Summative Evaluations
Instructional design and summative evaluations are used to measure the value and success of the
lesson. The teacher will use the data from the formative evaluation to examine the validity of the
instructional analysis, learner and context analysis, performance objectives, assessment instruments,
instructional strategies, and instruction. The data collected can be used to measure the success of the
lesson to determine how to improve the instruction or lesson for next time.

The Future of Technology in the field of Education:
The need for improvement in education is presently a major issue. With all of the technology driven curriculum out there, is it no wonder that we cannot seem to get ahead of some other countries? What seems to be something so simple is indeed very complicated. School boards and administrators have to alleviate fears that teachers will lose their jobs to technology. In order to improve educational technology, educators, politicians, parents, and concerned citizens must understand how schools can use computers more effectively to improve education and to benefit students and teachers. Next, commercial companies must create suitable software in order for it not to be a waste of time and money by not being utilized.

Web 2.0 tools, social networking sites, My Big Campus, wikis, blogs, and podcasts are changing the way students are learning in today's world. These tools may be utilized on every level of education, but mainly the distance learning based classes or online classes. These tools can be so useful to students and also allow them to work at their own pace. Any of these softwares would work in the areas of K-12 Education, Higher Education, and Adult Education.









1 comment:

  1. It does seem overwhelming with all the technology, doesn't it? That's why we need a vision for technology's role in education and not let it drive what we do, but rather drive it.

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